Here is my game for the 2 Buttons jam!


The game concept is dodging or parrying when the enemy is doing an attack so you don't receive damage and can counter attack.


If you see the orange capsule on the enemy hand during his attack you will have to parry (D key) , if you see a green one you gonna need to dodge (A key). If you dodge or parry correctly you will be able to perform an attack with the same key. If it's not a perfect dodge/parry, you won't get the damage but no attack allowed.


Controls 

- A to dodge or attack after a perfect dodge

- D to parry or attack after a perfect parry



All the music and sprites on the game have not been made by me but I have the rights to use them. I will link the creators underneath.


Music and sounds

https://www.gamedevmarket.net/asset/battle-rpg-music-pack (*)

https://www.gamedevmarket.net/asset/game-music-stingers-and-ui-sfx-pack-2 (*)


Sprites

https://www.gamedevmarket.net/asset/rpg-pixel-sprites-mini-heroes-2642 (*) 

- https://www.gamedevmarket.net/asset/dungeon-interior-tileset-10302 (*)

https://elv-games.itch.io/free-inventory-asset-pack

https://greatdocbrown.itch.io/gamepad-ui

https://aimmaga.itch.io/darksamurai

https://clembod.itch.io/bringer-of-death-free

https://creativekind.itch.io/necromancer-free


(*) I acquired these assets on different bundles in https://www.humblebundle.com/



StatusPrototype
PlatformsHTML5
Authorscameny
GenreAction
Made withUnity
Tags2D, Pixel Art

Comments

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I did it! It was hard :)